Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 26-09-2007 , 09:39 AM
louis56's Avatar
Registered User
Join Date: Jul 2007
Location: Australia
Posts: 344

GTA in all its glory

So I was playing gta right.. Until I came across this model that was so good that I had to stop and take a screencapture of it. I don't know why GTA doesn't make all the models this good. So without futher adue here are the screen captures:

Attached Thumbnails

Visit www.Notice-Board.co.nz for FREE online classifieds, notices and ads in your area!!
# 2 26-09-2007 , 09:52 AM
louis56's Avatar
Registered User
Join Date: Jul 2007
Location: Australia
Posts: 344
Second:

Attached Thumbnails

Visit www.Notice-Board.co.nz for FREE online classifieds, notices and ads in your area!!
# 3 26-09-2007 , 10:05 AM
bendingiscool's Avatar
Subscriber
Join Date: Jul 2006
Location: London
Posts: 567
lol good stuff!

me thinks those crazy cats at GTA central got lazy

Chris

# 4 26-09-2007 , 10:45 AM
louis56's Avatar
Registered User
Join Date: Jul 2007
Location: Australia
Posts: 344
AHahah either that or they let they're 5 year old sons model it. The texture is the funniest part. I love how they put the wheel in the texture lol. Its so cheap.


Visit www.Notice-Board.co.nz for FREE online classifieds, notices and ads in your area!!
# 5 26-09-2007 , 11:13 AM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Might have been running really really low on polys for that part of the game.


"No pressure, no diamonds" Thomas Carlyle
# 6 26-09-2007 , 12:00 PM
mastone's Avatar
Maniacal boy king of Babylon
Join Date: Aug 2005
Location: the netherlands
Posts: 1,605
You know what scares me the most of your screencapture louis?!!
...That you have only 7 shotgunbullits left but have enough money to buy some bullits.....you should feel ashamed, very ashamed.....and i am veryvery disappointed in you...LOL

# 7 26-09-2007 , 07:54 PM
louis56's Avatar
Registered User
Join Date: Jul 2007
Location: Australia
Posts: 344
Hey! I was on my way to Ammunation alright lol. Either that or I just used the cheat "Fullclip" user added image


Visit www.Notice-Board.co.nz for FREE online classifieds, notices and ads in your area!!
# 8 26-09-2007 , 09:05 PM
arran's Avatar
Registered User
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
ha ha - nice textures. there is hope for me yet!

# 9 26-09-2007 , 11:54 PM
Joopson's Avatar
Registered User
Join Date: Jul 2005
Location: Boston, MA
Posts: 2,314
wow... just wow...


Environment Artist @ Plastic Piranha
www.joopson.com
# 10 27-09-2007 , 02:23 AM
tweetytunes's Avatar
Subscriber
Join Date: Jan 2004
Location: Bolton - UK
Posts: 2,457
I really don`t see the big problem here.

the gta series are all very large games with very little loading I may add. There are points in the game where you can see the whole city - and let remember its a PS2 game (the xbox and pc versons were straight transfers) the poly counts ain`t great. I think they do a wonderful job. So what the car is super low poly - still looks like a car. Is it meant to driven no, its a background object so whats the point. I would perfur this to increase in loading zones.

And if any one has seen the new gta trailer you`ll know its not the talent that is the problem here



Last edited by tweetytunes; 27-09-2007 at 02:25 AM.
# 11 27-09-2007 , 02:40 AM
louis56's Avatar
Registered User
Join Date: Jul 2007
Location: Australia
Posts: 344
Alright no need to get too heated up. :p

I honestly dont care about graphics in games either. Its just this particular one is so bad ahahahah


Visit www.Notice-Board.co.nz for FREE online classifieds, notices and ads in your area!!
# 12 27-09-2007 , 03:07 AM
Registered User
Join Date: Aug 2006
Location: /dev/null
Posts: 891
louis56 > 'I honestly dont care about graphics in games either. Its just this particular one is so bad ahahahah'

I agree. I wonder if its possible to know that model's tri count...


C. P. U. Its not a big processor... Its a series of pipes!
# 13 27-09-2007 , 04:09 AM
louis56's Avatar
Registered User
Join Date: Jul 2007
Location: Australia
Posts: 344
You could probably count it, theres so few. My guess... 12


Visit www.Notice-Board.co.nz for FREE online classifieds, notices and ads in your area!!
# 14 27-09-2007 , 10:22 AM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Should have a comp to see how well you can re-create it, hand painting textures.


"No pressure, no diamonds" Thomas Carlyle
# 15 27-09-2007 , 06:31 PM
louis56's Avatar
Registered User
Join Date: Jul 2007
Location: Australia
Posts: 344
HAaahah you're on!!

Ill just start modelling with my eyes closed or try get as low polys as I can. But for the texture I think I will do what GTA did. Use a picture of a car.


Visit www.Notice-Board.co.nz for FREE online classifieds, notices and ads in your area!!
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads