Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 16 04-01-2003 , 02:43 AM
ragecgi's Avatar
Registered User
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 17 05-01-2003 , 09:44 AM
ragecgi's Avatar
Registered User
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709

FREE SCRIPT FOR YOU ALL!

I just quickly made this script for you all that automates this effect on ANY polygon objectuser added image

The history REMAINS intact, so you can adjust the global and local scale attributes of your "spikes".

WARNING:
Currently this script only works on one object at a time.
In order to run this effectivly on another object in your scene, you must delete the history on the first object!

Have fun!

Open the mel with your fav text editor for installation instructions, and a few tips as welluser added image

Post any errors, or whatever here.


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 18 05-01-2003 , 09:47 AM
ragecgi's Avatar
Registered User
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
Here is the script:


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 19 05-01-2003 , 09:50 AM
ragecgi's Avatar
Registered User
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
Here is the source:



/* (C) 2002 Izzy of Ragecgi.com izzy@rageci.com https://www.ragecgi.com
TITLE: "ragepufferfish.mel"
What it does: Creates an abstract "Puffer Fish" style effect to the selected faces of any polygon object.
The HISTORY REMAINS with your object, so that you can adjust the "spiky" look to suit your scene better.
Simply access your objects channel box, and click on the "polyExtrudeFace1" history item to adjust the global and local scale attributes!
NOTE: Works best on spheres!

INSTALLATION:
1. Source the script from the script editor.
2. Type: ragepufferfish into the command line.
3. Select that text, and MiddleMouseDrag it to your favorite shelf.

HOW TO USE IT: Select the faces of any polygon object, and click the mel button you created.
TIP: 1. Try running a smooth command after you run the script for an interesting effect.
*/

global proc ragepufferfish()
{
//extrude selected faces
polyExtrudeFacet -ch 1 -kft 0 -pvx 0 -pvy 0 -pvz 0 -tx 0 -ty 0 -tz 0 -rx 0 -ry 0 -rz 0 -sx 1 -sy 1 -sz 1 -ran 0 -divisions 1 -off 0 -ltz 0 -ws 0 -ltx 0 -lty 0 -lrx 0 -lry 0 -lrz 0 -lsx 1 -lsy 1 -lsz 1 -ldx 1 -ldy 0 -ldz 0 -w 0 -gx 0 -gy -1 -gz 0 -att 0 -mx 0 -my 0 -mz 0;
// Result:polyExtrudeFace1 //
setAttr "polyExtrudeFace1.localScale" -type double3 0.0666667 0.0666667 0.0666667 ;
setAttr "polyExtrudeFace1.scale" -type double3 3.75 3.75 3.75 ;
setAttr "polyExtrudeFace1.localScale" -type double3 -0.963333 -0.963333 -0.963333 ;
setAttr "polyExtrudeFace1.localScale" -type double3 -2.617056 -2.617056 -2.617056 ;
}
//end of script.


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 20 05-01-2003 , 10:45 AM
ragecgi's Avatar
Registered User
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709

Example image....

Here is an example of what you can do with this script with MINOR tweaks to the global and local scale attribute values:


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 21 05-01-2003 , 12:11 PM
kbrown's Avatar
Moderator
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
Fascinating... user added image


Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
# 22 05-01-2003 , 08:06 PM
ragecgi's Avatar
Registered User
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
Thanks!


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 23 06-01-2003 , 05:54 AM
roach105's Avatar
Subscriber
Join Date: Dec 2002
Location: T.O Baby!
Posts: 1,016
i felt left out...... I never had so much fun!

# 24 06-01-2003 , 06:08 AM
dannyngan's Avatar
Registered User
Join Date: Dec 2002
Location: Seattle, WA
Posts: 1,154
Oooooo... pretty.....


Danny Ngan
Animator | Amaze Entertainment
my website | my blog | my job
# 25 10-02-2003 , 06:23 AM
Hidalgo's Avatar
Subscriber
Join Date: Dec 2002
Location: Idaho USA!!!
Posts: 492
Thanks for taking the time to provide this info, Rage.

Cool stuff!


https://www.darrylworley.com/

https://www.defendamerica.mil/nmam.html
# 26 10-02-2003 , 04:05 PM
ragecgi's Avatar
Registered User
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
No problemuser added image

That's what I'm here foruser added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 27 10-02-2003 , 04:46 PM
M's Avatar
Subscriber
Join Date: Jan 2003
Location: BC, Canada
Posts: 2,250
That green one is awesome!


"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads