Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 14-01-2004 , 01:21 AM
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Join Date: Sep 2003
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need help with nurbs

hi , okay in nurbs how can i make a hole through this ? thanks

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# 2 14-01-2004 , 01:39 AM
NitroLiq's Avatar
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Join Date: Nov 2002
Location: New York
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NURBS can be very tricky when it comes to cutting holes and things like that. Read up in the manual on projecting curves and trimming.

An easier way would be to convert to poly and just "split polygon" into the shape of your triangle and delete the faces for the hole.


"Terminat Bora Diem, Terminal Auctor opus."
# 3 14-01-2004 , 01:45 AM
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you rock thanks

user added image

user added image


Last edited by Tork; 14-01-2004 at 01:59 AM.
# 4 14-01-2004 , 01:57 AM
mtmckinley's Avatar
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Join Date: Aug 2002
Location: Seattle, WA
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yeah, Nurbs and cutting holes don't mix very friendly-like. user added image

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