Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 29-06-2008 , 08:05 AM
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Join Date: Jun 2008
Posts: 4

problem exporting maxwell render from maya to another computer

hi,

I am working on some renders in maxwell that I export from Maya.

normally, I render them on my own computer, which works well.

now, I would like to render them on a second computer which I only use for rendering.

I started of by exporting a .mxs from maya , copying it to the second computer, but there I cannot resume it for it cannot find the texture files, etc which are all located on my own computer.

than I tried to use the network render, but strangely enough, when I click 'add' in the network tab and choose the .mxs file, it says:

"MXS File does not exist or it is Invalid or Obsolete. Please choose a valid MXS"

(But the mxs does open in mxstudio, for instance - the file does not seem that invalid)

Any good advise on how I can export my render to another computer / fix these problems?

Thanks!

# 2 29-06-2008 , 12:18 PM
publicFunction's Avatar
Senior Software Developer
Join Date: Jan 2005
Location: Livingston, Scotland
Posts: 1,701
You might wanna post this to Next Limit, it sounds to me like a licence issue!!!

Some software will write licence information within files to stop you transferring from one place to another. I would check what your licence is (Single Workstation or Render Farm/Multiple Machines).


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# 3 29-06-2008 , 12:27 PM
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you need to make sure its part of a project, so all of the textures are in a set place. (File>Project>New)

then just transfer the whole project over to the other computer... i think that will work.


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