Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 31-12-2003 , 07:54 AM
wanna3d's Avatar
Registered User
Join Date: Jan 2003
Location: Chesterfield Mo
Posts: 40

my troll

I'm working on a troll for a new matchmove. The feet suck, so I'm reworking them.....will post updates soon.

The Troll


Regards,

Matt Rizos
https://www.matchmovin.com
# 2 31-12-2003 , 08:42 AM
Pony's Avatar
Subscriber
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
the hands and legs are great. the neck looks to thick, but it is a nice afect so I wouldn't go to small.. LOL

looks like it would tern out pretty cool.

# 3 03-01-2004 , 06:45 AM
wanna3d's Avatar
Registered User
Join Date: Jan 2003
Location: Chesterfield Mo
Posts: 40
I've made a lot changes in this update. I've opted to go with non-human stlye feet (I made both). I'm working on a few blend shapes, and more accessories right now.

<<Oversized image removed. Please refer to this thread for image posting guidelines.>>


Regards,

Matt Rizos
https://www.matchmovin.com

Last edited by dave_baer; 18-01-2004 at 07:08 PM.
# 4 03-01-2004 , 06:50 AM
Kurt's Avatar
Registered User
Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,310
better mate much better....


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 5 03-01-2004 , 07:05 AM
wanna3d's Avatar
Registered User
Join Date: Jan 2003
Location: Chesterfield Mo
Posts: 40
thanks kurt!!!


Regards,

Matt Rizos
https://www.matchmovin.com
# 6 03-01-2004 , 08:12 AM
wanna3d's Avatar
Registered User
Join Date: Jan 2003
Location: Chesterfield Mo
Posts: 40
before i get some sleep I wanted to upload the head piece I'm working on.

<<Oversized image removed. Please refer to this thread for image posting guidelines.>>


Regards,

Matt Rizos
https://www.matchmovin.com

Last edited by dave_baer; 18-01-2004 at 07:08 PM.
# 7 03-01-2004 , 12:27 PM
MainlineX's Avatar
Registered User
Join Date: Jun 2003
Location: Johannesburg
Posts: 641
Nice work!!



-------------------------------------------
# 8 11-01-2004 , 07:51 AM
wanna3d's Avatar
Registered User
Join Date: Jan 2003
Location: Chesterfield Mo
Posts: 40
I've been working on some basic texture painting from within maya, here are the results.

user added image

user added image


Regards,

Matt Rizos
https://www.matchmovin.com
# 9 11-01-2004 , 09:34 AM
Pony's Avatar
Subscriber
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
looking good. maybe raise the value on the cam environment just a hair for the FG. It also looks like your going for some fat in the abdomen. The skin there possibly wouldn't be that smooth. You could use a cloud filter in photoshop, blur it and add that to your bump to brake up the smoothness a little.

Looking really cool, it would be very neat to see it lumbering around..

# 10 11-01-2004 , 10:59 AM
Chipper's Avatar
Subscriber
Join Date: Jan 2003
Location: U.K.
Posts: 136
Very cool Troll...headpiece looks way cool.


"Hear That Thunder"!!
# 11 11-01-2004 , 06:56 PM
wanna3d's Avatar
Registered User
Join Date: Jan 2003
Location: Chesterfield Mo
Posts: 40
Here are two more pic's with the env. brightened a little bit (which went a long way). I would like to do the whole photoshop texture thing, however I'm a novice at true UV texturing in Maya (or any other program for that matter). I've unwrap a few heads with alot of success, however doing an entire character just takes too much time for me right now.

The second render is a low poly one

user added image
user added image


Regards,

Matt Rizos
https://www.matchmovin.com
# 12 11-01-2004 , 10:32 PM
vladimirjp's Avatar
Subscriber
Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871
looks good so far dude.
maybe increase the bump a bit to give the skin more depth, it kinda looks flat right now.
the specular highlights (i u r using any) are on point

# 13 12-01-2004 , 05:10 AM
wanna3d's Avatar
Registered User
Join Date: Jan 2003
Location: Chesterfield Mo
Posts: 40
I've got the bump stuff working, I'll upload an update on Monday afternoon


Regards,

Matt Rizos
https://www.matchmovin.com
# 14 18-01-2004 , 07:09 PM
dave_baer's Avatar
Moderator
Join Date: Sep 2002
Location: Plantation, Florida
Posts: 1,568
Nice stuff there, matey!


Dave Baer
Professor of Digital Arts
Digital Media Arts College
Boca Raton, Florida
dbaer@dmac.edu
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads