Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 16-02-2004 , 12:43 AM
Neo-MatrixX's Avatar
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Nurbs Combine

Hello,

Is there a tool like Polygon Combine for Nurbs? Or a tool to make nurbs into a seamless mesh?

Thank you

# 2 16-02-2004 , 12:45 AM
mtmckinley's Avatar
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Edit Nurbs > Attach Surfaces

# 3 16-02-2004 , 03:41 AM
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It's a bit trickier than combine, though. You need to make sure you have matching spans.


"Terminat Bora Diem, Terminal Auctor opus."
# 4 16-02-2004 , 05:58 AM
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I've created a hole in my object using Trim tool, than tried attaching it to another object, but I'm told the Attach Surfaces tool cannot attach a trim surface.
How do I get around this?

# 5 16-02-2004 , 06:34 AM
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You cannot attach trimmed objects. That's just the way it works. You'd have to either use patch modeling or use polygons.

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