Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 06-01-2006 , 10:43 AM
vasvaas's Avatar
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Join Date: Apr 2005
Posts: 118

Rendering help

I donno what is the DGS material in this tutorial
Pls tell me whats it... and i couldnt understand how to render as it was said in the tutorial..


Yo mamma!
# 2 06-01-2006 , 11:38 AM
goldo's Avatar
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Join Date: Aug 2005
Location: Croatia
Posts: 18
hello,

here's a description i found on web..

"DGS stands for Diffuse, Glossy, Specular. DGS materials are used to simulate materials with physical accuracy. It's the combination of these DGS materials with Global Illumination that produce those 3D scenes of unprecedented photo-realism."

it's a mental ray shader so you should render it using mental ray, which you can choose in render globals options.

Thats about all i know about ituser added image

# 3 07-01-2006 , 04:14 AM
vasvaas's Avatar
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Join Date: Apr 2005
Posts: 118
thanx buddy. :attn:


Yo mamma!
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