This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
From a readers' Q and A column in TV GUIDE: "If we get involved in a nuclear war, would the electromagnetic pulses from exploding bombs damage my videotapes?"
Actually to add to my idea for a possible modelling challenge, take a old-school video game character who was pretty much 2 dimensional VGA blocks and give him/her a 3rd dimension.
Like the early side-scrolling games Sierra had, I do recall Kings Quest, or Space Quest.. were definetly fun.
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