Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 16 08-02-2004 , 12:20 PM
frayo's Avatar
Subscriber
Join Date: Jul 2003
Location: Cebu City, Philippines
Posts: 88
okey... user added image i had to re-do the model again...coz my old PIII just couldn't handle SubDs that much. so i used polyProxy instead. i could have converted my last model to poly as twisteddragaon suggested but i was optimistic that i could reduce poly count if i'd build it again...but eventualy ended up with the same dense model. details on the model improved though... user added image

this is my first time to model a human figure (with the intent of showing it)...so i'm having a hard time on the hands and feet. i'm checking out Stahlberg's tut.

here's the guy...


[SIZE=1.5]They say if you keep on trying, its good exercise.....lol[/SIZE]
# 17 08-02-2004 , 12:24 PM
frayo's Avatar
Subscriber
Join Date: Jul 2003
Location: Cebu City, Philippines
Posts: 88
...sorry i messed up d attachment heheh :bgreen:

okay here he is user added image

Attached Thumbnails

[SIZE=1.5]They say if you keep on trying, its good exercise.....lol[/SIZE]
# 18 08-02-2004 , 04:17 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
yeah, buddy. You're up to Norm now. user added image Congrats! Keep up the good work.

# 19 08-02-2004 , 04:18 PM
lonepig's Avatar
Subscriber
Join Date: Jun 2003
Location: Yorkshire, UK
Posts: 392
Looks awesome mate. I assume your gona model in some nipples and some kind of seam or zipper on the trousers? Personally I would add a bit more defination around the shoulder blade area.


www.snipersupplies.co.uk
# 20 08-02-2004 , 04:40 PM
frayo's Avatar
Subscriber
Join Date: Jul 2003
Location: Cebu City, Philippines
Posts: 88
Mike:

great...! user added image thanks Mike. this is sooo cool... can't wait to finish it. :bgreen:


Lonepig:

thanks mate. yeah...i'll be putting the nipples and zipper later. user added image and i agree his back needs some more tweaking.


...on with the feet


[SIZE=1.5]They say if you keep on trying, its good exercise.....lol[/SIZE]
# 21 08-02-2004 , 09:18 PM
twisteddragon33's Avatar
Registered User
Join Date: Apr 2003
Location: New York, USA
Posts: 1,945
Congrats on the bump. Looks like its coming along nicely.


________________________
AIM: SublimeDragon33
Catch me if i'm on. Always up for a chat.
e-mail: sublimedragon33@gmail.com
# 22 09-02-2004 , 08:00 PM
frayo's Avatar
Subscriber
Join Date: Jul 2003
Location: Cebu City, Philippines
Posts: 88
thanks twisted. user added image

here's the feet. i never thought it would be so hard to model a foot. took me almost 6 hours (and i didn't even noticed it pass) to make it look decent enuf.

ugly feet user added image

Attached Thumbnails

[SIZE=1.5]They say if you keep on trying, its good exercise.....lol[/SIZE]
# 23 09-02-2004 , 08:05 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
nice. user added image are the nails going to be textured or modeled? The smaller toes look a little flattend.

# 24 10-02-2004 , 12:58 AM
Pony's Avatar
Subscriber
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
I don't know. the toe next to the pinky one looks like its to flat. But really damn nice feet over all. Feet are hard if you have not done alot of them. your doing great though.

# 25 10-02-2004 , 05:08 AM
3dgurl's Avatar
Subscriber
Join Date: Aug 2003
Location: California
Posts: 164
wow dude looking cool


# 26 10-02-2004 , 02:50 PM
Clod's Avatar
Registered User
Join Date: Jan 2004
Location: Ireland
Posts: 201
Very impressive.

# 27 10-02-2004 , 03:03 PM
frayo's Avatar
Subscriber
Join Date: Jul 2003
Location: Cebu City, Philippines
Posts: 88
Mike:
thanks Mike user added image i was thinking of making the nails a diffrent mesh and jus attach it to the foot mesh. what do you think? will that work? coz in Stahlberg's tut he was using SubDs in which he can apply a crease. in polyproxy the only way to do it is by adding more edges...there are too many edges already...i'll try and see though if i can do that also. and i agree...its a bit flat hehe user added image

Pony:
yeah ur right and so is Mike...i finally saw it after i had some sleep. lol user added image. thanks!

3dgurl:
ey thanks! user added image

Clod
Thanks Clod... user added image


[SIZE=1.5]They say if you keep on trying, its good exercise.....lol[/SIZE]
# 28 11-02-2004 , 01:10 AM
Registered User
Join Date: Jun 2002
Posts: 74
Nice modeling and character. Does he have any special power(s)?

# 29 20-02-2004 , 04:06 AM
cybertec's Avatar
Registered User
Join Date: Feb 2004
Location: phils.
Posts: 2
good work franz! grabe gyud di na gyud ma-reach!!!!
teach me ana beh kay nahan na pud ko maya di lang ko kahibaw!!!


cybertec
# 30 22-02-2004 , 09:49 PM
frayo's Avatar
Subscriber
Join Date: Jul 2003
Location: Cebu City, Philippines
Posts: 88

FINALLY....

aaaaaahhhhhhh.....!!!! finally i think i'm done with the model....i had to be...there's not much time left. :p modeling time is definintely over.

i've had some serious delays....i couldn't work on it for a week. i hope i can still make it though...

the hands were a super pain in @$$....hahahaha. so small yet it takes so much time.

the head.....oh i had to do 3 until i got satisfied witht third. it was worth it though. i learned a lot...

all in all im happy....considering i'm learning as i go...being a first timer anfd all that.

so here's the guy:

Attached Thumbnails

[SIZE=1.5]They say if you keep on trying, its good exercise.....lol[/SIZE]
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is Off | HTML code is Off

Similar Threads