Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 18-04-2016 , 08:38 AM
Sircharles's Avatar
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Glitter shader

This scene was done in cinema 4D, and the glitter on the O is done with topology.
Plugin to break the object into bits and randomise the rotation - gives a fairly real effect of glitter.

But how would you do it in maya?

Thanks
Graham

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