Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
The intro is definitely a bit too long - I'd shorten it, but it's looks pretty cool - do you happen to have a tutorial for it? The rotation looks great (like the SFX - you might add some simple instrumental track in the background, or not). End the clip at 50sec mark.
This is my first realistic character I have created, the Face is just has a simple rig, as the project was more focused on sculpting and using displacement maps etc, with some simple animations, now I am more confident with rigging I will try some facial rigging as well as blend shapes. I have just recently purchased the surfing with the Alien from here, so going to have ago at that now.
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