Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 07-06-2004 , 06:59 PM
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Black Faces...

Hey everyone, I am having a bit of a glitch in Maya, and was wondering if anyone could help me out with my problem. Whenever I am in shaded mode, some faces seem to go black. I have attached an image to show you guys what I mean......Can anyone help me out with this one?

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MainlineX

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# 2 07-06-2004 , 07:05 PM
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Wierd I have seen grey like that before but not black.... maybe make sure the black areas dont have 2 faces stuck together... or see if the normal are facing the same way.


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# 3 07-06-2004 , 07:08 PM
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Try :

Edit Polygons > Normals > Set Vertex Normals.

# 4 07-06-2004 , 11:01 PM
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Hey guys thanx for the suggestions.

Kurt.....I checked all the normals and they are all facing the same way, and i also double checked the 2 faces thing, and it's all good. It's wierd when I move around in my viewport the black dissapears and moves onto other faces....WIERD???

Mtmckinley....Thanx 4 the help. I am using NURBS for the model though, any idea with any NURBS commands like that?



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# 5 07-06-2004 , 11:24 PM
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have you got the latest drivers for your video card? sounds obvious but might work?


cheers

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# 6 07-06-2004 , 11:49 PM
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Good idea cb8rwh!! I didn't even think of that one. I will check it out. Thanx!



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# 7 11-06-2004 , 05:54 AM
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Originally posted by cb8rwh
have you got the latest drivers for your video card? sounds obvious but might work?

this is definately not a video card driver problem...

Whenever I am in shaded mode, some faces seem to go black. I have attached an image to show you guys what I mean

how can this be a NURBS model and u have "faces" that turn black.

this is a common thing in polygonal modeling. usually set normals to face or like mike said set vertex normals solves that problem.
i really doubt videocard drivers has anything to do with this....

# 8 11-06-2004 , 02:13 PM
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Hey vladimirjp......I meant to say NURBS surfaces....anyway, I have recently formatted to win2000 and updated drivers and it is still doing the same thing, but whenever I click on the actual surface the black dissapears. This is one wierd case, yip yip.



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# 9 11-06-2004 , 07:31 PM
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Have you checked the direction of the surface normals?
("Display>NURBS Components>Normals (Shaded Mode)")


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# 10 17-06-2004 , 11:42 PM
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I have to agree with the 2nd response from mtm. Just take it one step further;
Edit Polygons > Normals > Set Vertex Normal > Options
Unlock Normals might be off. TURN THEM ON

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