This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
I have made an animation of a character which I want to make blendshapes on. The thing is that I don't know how to change the order of inputs. Because I bound the mesh to the skeleton first and then made some blendshapes I need to change the input order. How do I do this?
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