Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 18-05-2003 , 03:27 PM
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Help with face deletion

Ok, I deleted the inside faces of my little object, and I was left with a hole. The fill hole tool dont work(well, maybe I just dont know how to use it). How do I make it filled???

# 2 18-05-2003 , 03:31 PM
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Edit polygon extrude edge. then you wil just have to merge vertices...


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 3 18-05-2003 , 06:52 PM
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Hit the edge Icon Select the edge of the hole you want filled open edit polygons then find fill hole.user added image

# 4 18-05-2003 , 06:54 PM
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or use polygon append tool


cheers

Rich
# 5 18-05-2003 , 06:58 PM
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polygon append tooluser added image where is that one?

# 6 18-05-2003 , 08:37 PM
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I do what R-Tillery says, and it works for meuser added image


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izzylong.com
# 7 18-05-2003 , 09:50 PM
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Im with Izzy, and R-Tillery. Just extrude the edge over the hole. Works really good for me. Then just merge the verts (if you wanna, that is). user added image


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# 8 19-05-2003 , 10:01 PM
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Yes. Extruding the edge works. Dont know why i didnt think of it. The fill hole tool does not work in this case, as only two of the edges of the face-to-be exist.


It's Dr. Know, Not Darknow
# 9 19-05-2003 , 10:02 PM
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I guess you have already figured it out but its Polygon > append to polygon tool....

Then just select the edges there need to be a new face between and hit enter..

happy modelling


Kühl
# 10 20-05-2003 , 02:52 AM
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yea. Thanks. I figured it out


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