This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Looking great, wonderful fingers! You probably just haven't gotten to them yet, but the knuckles aren't quite there yet. And I guess the fingernails could be just a little longer... when mine are that short, it's because I've ripped them off. They wouldn't be that short and that clean.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off