Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 21-08-2005 , 06:16 PM
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Join Date: Aug 2004
Posts: 408

Level of AntiAliasing

Just wondering -- what level of AntiAliasing do people here consider "enough" for models...

I tend to hop it up to highest quality edgeAA with like -- 32X multisampling -- I know that's excessive, just wondering what people tend to consider is "good enough" for final renders?

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