Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 121 31-03-2003 , 11:59 AM
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wow thats cool user added image


Thanks for wasting your time reading this line.
# 122 31-03-2003 , 04:52 PM
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Very cool!

I like how she developed piece by piece. It's almost as if we were watching her creation on the assembly line.

Nice work!


https://www.darrylworley.com/

https://www.defendamerica.mil/nmam.html
# 123 31-03-2003 , 04:56 PM
Kevin
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great work!!

# 124 31-03-2003 , 05:46 PM
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She's looking nice... user added image

however I don't think I would like waking up next to her... user added image

regards

Strarup

# 125 31-03-2003 , 06:13 PM
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thanks all!

Now I would like to know exaktly when 10 o clock is where M is!!!

# 126 31-03-2003 , 06:32 PM
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Like they said don't press it.. BUT it said 12 midnight buy system time I do think.. so look on the forums page it has the system time there..

# 127 31-03-2003 , 09:25 PM
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Only a couple of hours left... Just finished the hand...

# 128 31-03-2003 , 11:33 PM
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Ok, this is my preliminary FINAL RENDER in case times runs out... Will try to do more details and play around with the shaders if I can make it... But until then I guess this is it...

# 129 01-04-2003 , 12:57 AM
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OK... updated FINAL RENDER... Still gonna try to finish it up even more and test some more with shaders...

# 130 01-04-2003 , 01:42 AM
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um, the white plats just float on the bones?

Email me the shader for the tubes on here head if you will.


Armitrex Studios
Now open!!
# 131 01-04-2003 , 01:56 AM
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Hehe... rendering an updated version now... pust! About the shader... nothing special... just glow to some transparent Blinn materials... How can I save the shader anyways?

# 132 01-04-2003 , 02:10 AM
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Whoa! Interesting entry Basura, looks mighty good.

# 133 01-04-2003 , 02:13 AM
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Great- like the neon a lot!

# 134 01-04-2003 , 02:32 AM
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ok... third "FINAL RENDER"

Think this could be the one even if I'm not so happy about it myself...

# 135 01-04-2003 , 02:47 AM
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That's looking really good.

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