Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 12-12-2011 , 03:14 PM
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SEAGULL_CAMERA

Here's a model I just finished for a client ... your comments are welcome ...user added image

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# 2 12-12-2011 , 03:31 PM
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looking pretty good

# 3 12-12-2011 , 04:39 PM
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Very nicely done what is in the reflection of the lens? looks like a black and white room


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# 4 12-12-2011 , 06:19 PM
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yep dude it's an hdri map with a black and white room...user added image

# 5 12-12-2011 , 06:31 PM
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Good call I thought that might be it.


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# 6 14-12-2011 , 09:12 AM
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Nice model and nice texturing, if I had to be picky I would say the corners of the picture are a bit dark and distracting but that is realy being pickyuser added image.........dave




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# 7 14-12-2011 , 04:17 PM
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thanks daverave!!!!

# 8 14-12-2011 , 07:23 PM
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Very photorealistic, nicely done. Two thumbs up!


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# 9 14-12-2011 , 08:05 PM
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thanks Perfecto...!!!!

# 10 15-02-2012 , 07:03 PM
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what did they use it for?

# 11 16-02-2012 , 05:36 AM
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Looks fantastic. Great render.


"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
# 12 17-02-2012 , 09:27 AM
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Looks fantastic. Great render.

Thanks Dude!!!user added image

# 13 18-02-2012 , 04:31 AM
I think the model is really nice..

# 14 18-02-2012 , 10:09 PM
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Superb one!

# 15 20-02-2012 , 08:38 AM
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Superb one!

thans a lot mate...user added image

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