Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 21-10-2005 , 07:20 PM
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Join Date: Oct 2005
Location: USA
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Fluid Dynamics Help

Can someone help me. I'm trying to put two emitters in one 2d container and have the emit at each other. Is this possible? If not is there another solution to creating this effect? I'm trying to recreate a bunson burner experiment.

# 2 22-10-2005 , 07:44 PM
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Join Date: Sep 2005
Posts: 23
....Fluid Effects -> Create 2d container with emitter, and probably make emitter a volume cone. Then select your fluid and
Fluid Effects-> Add/Edit contents -> Emitter, also make it a volume cone.
Move emitters to where you want.
Turn your fluid container gravity to 0 (9.8 is default)
Now add a radial field or volume axis fields to blow the particles at each other.
Try a Radial field (cube) that is just long and wide enough to cover both emitters, center the field midway betweeen the two.
Set a negative magnitude.
Don't forget to link your field to your fluid. Fields->Affect selected objects.


Last edited by rendfox; 22-10-2005 at 07:54 PM.
# 3 22-10-2005 , 07:45 PM
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Thanks

Thanks for your help. It looks like this is going to work.

# 4 22-10-2005 , 07:55 PM
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-sorry, mistake, Radial field probably better. I edited post.

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