Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 16 26-08-2007 , 02:29 AM
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It's been five years since I began with Maya, and at least a year and a half to two years since I registered here! Time files, what? Congrats on five years!


"Ad astra per aspera..."
# 17 26-08-2007 , 02:35 PM
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Originally posted by Jr.Who
Who started SM, and when was it started?

I started SM in 2000 user added image back when it was still a .co.uk site user added image

David


From a readers' Q and A column in TV GUIDE: "If we get involved in a nuclear war, would the electromagnetic pulses from exploding bombs damage my videotapes?"
# 18 26-08-2007 , 07:22 PM
Acid44
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woah... this sites lasted a while... way to gouser added image hopfully itll last until i can become a vip member and get all the tuts:p probably at christmasuser added image :bow:

# 19 27-08-2007 , 06:26 PM
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Originally posted by David
I started SM in 2000 user added image back when it was still a .co.uk site user added image

David

I thought Mike and Kurt started SM lol.

# 20 28-08-2007 , 10:19 AM
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Nope. Dave and Kev.


"Terminat Bora Diem, Terminal Auctor opus."
# 21 28-08-2007 , 10:33 AM
Jr.Who
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I thought it was Kevin, because he had some of the oldest tuts. Did David ever make any tuts?

# 22 28-08-2007 , 11:12 AM
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No. David's always been focused on running the site and the back-end programming, though he has on occasion, solved newbies' maya issues with the "Keep faces together" thing. After five years, you see the same questions alot. user added image

Kevin took care of the Maya aspect, the communication with forum members, and the early tuts as well as enlisting the help of some others. Mike was one of the first to publish several videos for the site in the early days.


"Terminat Bora Diem, Terminal Auctor opus."
# 23 29-08-2007 , 04:01 AM
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Originally posted by NitroLiq
"Keep faces together" thing. After five years, you see the same questions alot. user added image

Haha! i agree, should sticky that and put it in big caps :p

# 24 29-08-2007 , 04:23 AM
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Originally posted by marlonjohn
Haha! i agree, should sticky that and put it in big caps :p

And Dont Render to .avi!!


"No pressure, no diamonds" Thomas Carlyle
# 25 29-08-2007 , 05:05 AM
Jr.Who
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Originally posted by marlonjohn
Haha! i agree, should sticky that and put it in big caps :p

That’s actually a good idea, they should make a sticky for solving FAQs!

# 26 29-08-2007 , 05:22 AM
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Originally posted by Jr.Who
That’s actually a good idea, they should make a sticky for solving FAQs!


haha! Hope that is a joke!


"No pressure, no diamonds" Thomas Carlyle
# 27 29-08-2007 , 05:26 AM
Jr.Who
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Originally posted by gster123
haha! Hope that is a joke!

No, I’m serious! Do you really want to keep saying “Press +/- to change the manipulator tool size”?

# 28 29-08-2007 , 05:45 AM
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# 29 29-08-2007 , 06:04 AM
Jr.Who
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lol, I guess I thought it wasn’t there, because people ask those questions all the time! :lmao:

# 30 29-08-2007 , 08:34 AM
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It's just that people don't bother to search the forum or actually use Maya's manual. The info's all there...newbs have a tendency to want to run before they can crawl.


"Terminat Bora Diem, Terminal Auctor opus."
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