Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 31 23-09-2008 , 01:49 PM
amoeba's Avatar
Registered User
Join Date: Jun 2008
Location: NZ
Posts: 207
^Agreed.
No reason to be ashamed off though.
Oh, and I'll post my tank once I got the tracks/wheels done.


W.I.P's
-
Finished work
Mech
# 32 23-09-2008 , 03:49 PM
Chirone's Avatar
Subscriber
Join Date: Dec 2007
Location: NZ
Posts: 3,125
i have my pride (or lack of) to watch out for :p

i'll post again when i have something new to post.....




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 33 19-10-2008 , 09:58 AM
Chirone's Avatar
Subscriber
Join Date: Dec 2007
Location: NZ
Posts: 3,125
hmm 3 days left eh? yeah totally not going to happen....




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 34 11-11-2008 , 03:46 AM
murambi's Avatar
Head of 3d Admedia
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,340
hey what happened to this ?????

# 35 11-11-2008 , 09:07 AM
Chirone's Avatar
Subscriber
Join Date: Dec 2007
Location: NZ
Posts: 3,125
noooooooooooooooo clue...

amoeba vanished off the face of the earth.......... user added image




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 36 15-11-2008 , 10:51 PM
murambi's Avatar
Head of 3d Admedia
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,340
did you finish the model would like to see how yours turned out it looked very promising

# 37 16-11-2008 , 09:11 AM
Chirone's Avatar
Subscriber
Join Date: Dec 2007
Location: NZ
Posts: 3,125
unfortunately that's as far as i got before i got mega-overloaded with AI stuff >.<

i plan on finishing it at some point

will probably use it for one of the next little projects of mine




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 38 02-01-2009 , 11:07 AM
amoeba's Avatar
Registered User
Join Date: Jun 2008
Location: NZ
Posts: 207
Ok, I guess we should continue this now. Tell me when you're ready, Chirone.
user added image


W.I.P's
-
Finished work
Mech
# 39 02-01-2009 , 02:35 PM
Chirone's Avatar
Subscriber
Join Date: Dec 2007
Location: NZ
Posts: 3,125
i don't know how many times i've tried to reply to this thread already user added image

yeah, i'll start once you post some progress... you know, since you're last screen capture was way behind what i had done user added image




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 40 02-01-2009 , 03:11 PM
amoeba's Avatar
Registered User
Join Date: Jun 2008
Location: NZ
Posts: 207
Ok. I'll get to work then. user added image


W.I.P's
-
Finished work
Mech
# 41 06-01-2009 , 09:30 AM
amoeba's Avatar
Registered User
Join Date: Jun 2008
Location: NZ
Posts: 207
I should have caught up to you by tomorrow. I'll post the progress then. user added image


W.I.P's
-
Finished work
Mech
# 42 06-01-2009 , 02:00 PM
Chirone's Avatar
Subscriber
Join Date: Dec 2007
Location: NZ
Posts: 3,125
and here i was thinking you actually posted some progress :p




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 43 07-01-2009 , 11:18 AM
amoeba's Avatar
Registered User
Join Date: Jun 2008
Location: NZ
Posts: 207
Nooooo...maya crashed when I finsied 1 1/2 of the wheels!
:headbang: :headbang: :headbang:
On the bright side, I did save before I started the wheels.

Attached Thumbnails

W.I.P's
-
Finished work
Mech
# 44 07-01-2009 , 11:41 AM
Chirone's Avatar
Subscriber
Join Date: Dec 2007
Location: NZ
Posts: 3,125
damn... you made progress, that means i need to dig this thing up sometime soon :p

sucks about the crash! looks cool so far

how are you planning on doing the treads?




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 45 07-01-2009 , 11:43 AM
amoeba's Avatar
Registered User
Join Date: Jun 2008
Location: NZ
Posts: 207
For the treads Im going to make one of the treads, and then duplicate it along a curve [animation snapshot].


W.I.P's
-
Finished work
Mech
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads