Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 30-11-2005 , 10:26 PM
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game model

im using mattthemans idea, but not for a challenge



Game Model

Tops 6000 TRIS heavy, I know, but acceptable for hl2 or halo2 when it comes out for comp or some other high end game

textures 512x512 for head
1024x1024 for body
256x256 for each additional item (weapon... ETC)

normal or bump map

Model: polys

Lighting: whatever would be game acceptable, I guess up to 1024 res shadows, 512 if your edgy

would start saturday, lasting 2 weeks if I get a reply till then

Environment if you have time, or some basic prop. Ground texture should not be higher then a 512x512 repeating texture

Other props can also have 512x512 for big objects, 256x256 for small ones



so ill start it soon


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# 2 01-12-2005 , 09:24 AM
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cool, what kind of game character are you going to do?


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 3 01-12-2005 , 05:44 PM
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im not sure, im gonna make up some kind of monster, im gonna post some sketches soon:attn:


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# 4 01-12-2005 , 06:09 PM
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a bad sketch, now i start working

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# 5 01-12-2005 , 06:24 PM
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im gonna smooth it and add detail


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# 6 01-12-2005 , 06:25 PM
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forgot the pic user added image

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# 7 01-12-2005 , 06:29 PM
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smooth at 2000 polysuser added image

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# 8 01-12-2005 , 07:12 PM
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fixed, and textured

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# 9 01-12-2005 , 07:13 PM
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rigged and posed, final polycount is 367,,, cause i re did the thing

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# 10 01-12-2005 , 09:27 PM
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nice monster.

# 11 01-12-2005 , 09:57 PM
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how about making it part of a larger monster? maybe thats its tentacle like attack weapon? user added image


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 12 01-12-2005 , 09:57 PM
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thanx, but if you think it has little detail, im just saying its not supposed to have much detail anyway:blush:


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www.joopson.com
# 13 02-12-2005 , 12:55 PM
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BEATIFULL is coll ...thank you.....

# 14 02-12-2005 , 08:02 PM
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it looks like a table lamp.

# 15 02-12-2005 , 08:54 PM
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Originally posted by magicsy
it looks like a table lamp.

That's exactly what I was thinking, hehe. That, or one of those speakers that come from a record player.


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