Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 13-09-2008 , 04:33 AM
mr pix.'s Avatar
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Join Date: Jul 2006
Location: london
Posts: 519

texturing issue

hey guys i keep getting this error when i try to export UV's from maya. Every time i go into UV texture editor and click;

Create PSD, i get the following error in my command line

// Error: Wrong number of arguments on call to select.

Any ideas?

Thanx in advance

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# 2 13-09-2008 , 02:18 PM
jsprogg's Avatar
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Join Date: Feb 2004
Location: Chicago
Posts: 1,712
I have no idea about the error but why are you exporting UV'S as a psd as there are no layers?
I just create a UV snapshot using either targa or tiff and then open it in PS.




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