Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 01-03-2009 , 04:09 AM
Registered User
Join Date: May 2006
Posts: 64

ACCESS VIOLATIONs in export?

I'm getting Access violation when I export with animation->constraint. If I dont check constrain Its fine.


I read that C0000005's relate to memory or video trouble, but this is an export? It happens at the very end of the export and no file is created.

Can anyone help me?




//================================================== ===
Maya Crash Report
//================================================== ===

Exception code: C0000005: ACCESS_VIOLATION - illegal read at address 0x000002B8
Fault address: 25A99980 in C:\Program Files\Autodesk\Maya2009\bin\plug-ins\fbxmaya.mll
0001:00088980 Logical offset (see .map file for location)

Registers:
EAX:0144E42C
EBX:0144ECFC
ECX:00000000
EDX:FFFFFF02
ESI:0144E42C
EDI:163538D0
CS:EIP:001B:25A99980
SS:ESP:0023:0144E3F4 EBP:162F2B40
DS:0023 ES:0023 FS:003B GS:0000
Flags:00010202

Call stack:
(0) section:offset Address Frame
0001:00088980 0x25A99980 0x00000000
Module: C:\Program Files\Autodesk\Maya2009\bin\plug-ins\fbxmaya.mll (-exported-)
Location: initializePlugin + 0x86AB0 bytes
Decl: class MStatus initializePlugin(class MObject)
(1) section:offset Address Frame
0001:0008E898 0x25A9F898 0x00000000
Module: C:\Program Files\Autodesk\Maya2009\bin\plug-ins\fbxmaya.mll (-exported-)
Location: initializePlugin + 0x8C9C8 bytes
Decl: class MStatus initializePlugin(class MObject)
(2) section:offset Address Frame
0001:000AC13A 0x25ABD13A 0x00000000
Module: C:\Program Files\Autodesk\Maya2009\bin\plug-ins\fbxmaya.mll (-exported-)
Location: initializePlugin + 0xAA26A bytes
Decl: class MStatus initializePlugin(class MObject)
Next frame pointer is missing - is /Oy turned on in this module?

//crash file = C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\MayaCrashLog090 228.2111.log
//version = 2008.09.11.0030
//cut = Thu 09/11/2008, 200809110030
//last tool: renderWindowSelectContextItem
//================================================== ==
//panel with focus: modelPanel4
//visible panels:
// modelPanel4
//================================================== ==
//Memory usage:
// 576.379 Mb Free Memory
// 2048.000 Mb Free Swap
// 336.918 Mb Current
// 1.262 Mb POLY_DRAW_CACHE_DATA
// 1.688 Mb Pixel Map
// 43.125 Mb MEL
// 0.133 Mb arguments
// 1.250 Mb Data Blocks
// 0.500 Mb Keys
// 0.124 Mb Transforms
//================================================== ==


Last edited by ulaoulao; 01-03-2009 at 06:53 AM.
# 2 01-03-2009 , 06:34 AM
Registered User
Join Date: May 2006
Posts: 64
dup


Last edited by ulaoulao; 01-03-2009 at 06:52 AM.
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