Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 31-01-2016 , 10:54 PM
Registered User
Join Date: Sep 2015
Posts: 4

Maya IK/FK Switch

Just a simple question... is the 3 joint chain method (IK/FK/Bind) that is so often used in rigs even relevant anymore with Maya's inherent IK switch? What are the reasons to continue using the 3 joint chain?

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads