Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 17-06-2003 , 03:03 AM
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well, I finished the game that this model was used in. It was for a school project, and we got a 98% on it, woooohoo.

I thought id show you the autorun screen. (never did get around to texturing it...


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# 17 17-06-2003 , 03:05 AM
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