This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Ok I got bored of the sandcrawler so here is my latest piece. I've been working on this for 4 days and the modelling is almost finished. Just got some tidying up and poly reducing to do and then it's done and on to uv mapping.