Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 17-02-2011 , 01:36 PM
Registered User
Join Date: Feb 2011
Posts: 17

problem with smooth bind

hi everybody!
i'm a beginner with maya and now i have a problem with smooth bind please help me
1.i'm create a polygon cylinder then i create joint tool as under picture
2. next i chose joint 1 and shift+click polygon ---->skin--->bind skin---> smooth skin
problem is when i rotate at joint2 the polygon is straight and is not bended

user added image
where am i wrong?
sorry for my english!
Regard

# 2 17-02-2011 , 02:34 PM
Registered User
Join Date: Feb 2011
Posts: 17
thank you for watching! i found. it's straight when i rotate because polygon's subdivion height and cap = 1.user added image

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