Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 17-04-2003 , 04:40 AM
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Camera Cuts

Camera cuts do a lot of people here use them or what? And what are the simpliest way to implement them....

# 2 17-04-2003 , 05:04 AM
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probably easiest way is to key your camera at frame 20 (for example) and then at frame 21, key it at a new position.

# 3 17-04-2003 , 05:29 AM
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Post video editing.

# 4 17-04-2003 , 11:37 AM
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^ yeah.

I'd just render the scenes you want and then stitch 'em together in a video editing proggy.

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