This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
yeah - i definitely need to practice my texturing and rendering skills! i figured i would finish up these three and then focus on getting them textured, as I haven't done much of that yet.
eventually i'd like to create a small scene with a number of the objects - sort of a corner of the office type scene. we'll see how it goes....
bit of an update - i've mainly been finishing off the fan - adding details and sorting out the blades. I still have a couple more things to add, but I think I'm ready to start texturing...
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