This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
i feel like the building is leaning over like the tower of pisa. and im not sure what is cg and what is photographs, it would be nice to see the wire frame of the model.
Last edited by nickynacky; 29-09-2014 at 06:08 PM.
Aah I get it.. Lolz.. Its the Camera Angle Focal Length set to 25mm.. The Sky is a replacement done in Photoshop. The rest is 3D. I will post the wireframe image soon.
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