Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 76 30-07-2005 , 02:39 AM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
Another view

Attached Thumbnails
# 77 30-07-2005 , 03:26 AM
vedic kings's Avatar
Registered User
Join Date: Oct 2003
Location: florence OR, USA
Posts: 958
Wow thats awesome!!

Keep it up!

# 78 30-07-2005 , 03:52 AM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
Render test

Attached Thumbnails
# 79 30-07-2005 , 04:06 AM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
In this pic Im incresed the light and glow but the result... user added image

Attached Thumbnails
# 80 30-07-2005 , 06:35 PM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
Another render test

Attached Thumbnails
# 81 30-07-2005 , 07:11 PM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
Another view

Attached Thumbnails
# 82 30-07-2005 , 07:39 PM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
Im incresed the suspect light in the water. The result was cool...

Attached Thumbnails
# 83 30-07-2005 , 07:48 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
coming along very nicely

# 84 30-07-2005 , 07:54 PM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
thx mtmckinleyuser added image

# 85 30-07-2005 , 07:58 PM
vedic kings's Avatar
Registered User
Join Date: Oct 2003
Location: florence OR, USA
Posts: 958
Yeah very nice work so far!

keep goinguser added image

# 86 30-07-2005 , 08:02 PM
vedic kings's Avatar
Registered User
Join Date: Oct 2003
Location: florence OR, USA
Posts: 958
Just one thing I see that could use some more work, which is the right arm.

look at pic.

Attached Thumbnails
# 87 30-07-2005 , 09:29 PM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
Look at this angle the arms seems to me correct.. But this is not a bad idea for more realistic result...

Attached Thumbnails
# 88 30-07-2005 , 09:48 PM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
Draft of my future dock...

Attached Thumbnails
# 89 30-07-2005 , 09:52 PM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
Now Im start to modelise the hill and the headlight...

# 90 30-07-2005 , 09:57 PM
mhcannon's Avatar
Subscriber
Join Date: Sep 2004
Location: Waianae, HI
Posts: 1,275
This looking very cool. Look forward to seeing it finished.

As for the arm, I think what is making is look a little off is the shoulder doesn't seem to have "flexed" in order to raise the arm. I'd also recommend a slight arc to the torso. Arc backward to create a look of alarm or surprise, arc forward to make him more sinister or aged. Just a thought.

Great attention to detail on the dock.



AIM: mhcannonDMC

"If you love your job, you'll never work another day in your life."
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is Off | HTML code is Off

Similar Threads