Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 05-05-2010 , 06:34 AM
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Danny NGan's Uv tools script

Anyone still have a copy of this script?
Creative crash's download link for it takes you to a Read me,
and Danny's website seems to have disappeared recently.

Thanks
g-man


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# 2 05-05-2010 , 08:36 PM
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Found these on my hard drive. Not sure if it's the latest and greatest and if anything's missing...

Attached Files
File Type: rar dannysstuff.rar (177.6 KB, 1416 views)

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# 3 06-05-2010 , 06:55 AM
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what is the use of it?

# 4 06-05-2010 , 09:40 PM
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See the docs in the .mel file. Here's a clip:

Code:
// The basic process of unwrapping UVs is relatively straight forward. The
// particular method that I use is to first plan everything out using colored
// materials and then apply planar projections based on those material
// assignments.



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# 5 06-05-2010 , 11:34 PM
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KB,
Thanks mate.
Been scouring my old cd's for it and never could find it, and seems he isn't around any longer..
( Shame, anyone know what happened to Dan? )

anyway, most appreciated..
G-man


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# 6 07-05-2010 , 10:02 AM
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# 7 07-05-2010 , 05:23 PM
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Interesting choice of direction change.

What about you KB, we going to be seeing you around more? or is it a temporary visit for a few weeks while you have a bit of spare time? ..
be nice to have you back mate, was always interesting conversation.

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# 8 09-05-2010 , 02:16 PM
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I'll probably be more inactive than active here. Just don't have the time for everything. Working with maya and computers makes you not want to spend your free time in front of the screen as well user added image

But I pop by from time to time...


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