Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 61 20-04-2003 , 01:38 AM
Pony's Avatar
Subscriber
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573

and now 3

..

# 62 20-04-2003 , 01:54 AM
M's Avatar
Subscriber
Join Date: Jan 2003
Location: BC, Canada
Posts: 2,250
Wow, looking wonderful! One thing though, just had to ask.. do you have a timer when your working in maya? (also, thats fast modelling man, you were born for it user added image).


"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
# 63 20-04-2003 , 02:19 AM
Pony's Avatar
Subscriber
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
I'm writing down the time that I'm in maya..
thanks..

like right now i had to stop to minets ago, write down the time.. and put one of my kids in the corner for back talking . LOL

thanks M.

# 64 20-04-2003 , 03:07 AM
Pony's Avatar
Subscriber
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573

now..

ok 1 houre 6 minets..
total time so fare
2 houres and 24 minets.

getting something to eat now..

# 65 20-04-2003 , 03:12 AM
M's Avatar
Subscriber
Join Date: Jan 2003
Location: BC, Canada
Posts: 2,250
Really nice! Just the spine seems to be a bit too harsh down the middle of the body user added image. I try to model flawless in polys like you do there (with no noticable creases and such) but i just cant user added image. Great job.


"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
# 66 20-04-2003 , 03:16 AM
Pony's Avatar
Subscriber
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
thanks.. about the spine.. well I haven't even tweeked yet.. will get to it.. the spine was just inset becouse it was needed for combining the 2 halfs..

well we will see what we can do for you on your model, and creases..

# 67 20-04-2003 , 07:51 AM
Kevin
Guest
Posts: n/a
great battle guys!! looking great!

# 68 20-04-2003 , 08:12 AM
-<{ JB }>-'s Avatar
Subscriber
Join Date: Jul 2002
Location: Western Australia
Posts: 510
WHOA!!! :wow: Man you work faaast That's taken shape REALLY quickly! I now withdraw all I said about making the "toon hair" - you'll have enough time left to mess about will using curves at this rate user added image ! *Gulp* I gotta start to work faster now!

I've attatched the legs to the body on my critter (all still in low poly), added eyelids, made a temp eye texture and installed nostrils in the head. I've still gotta attatch the head, add a dangly flap of throat skin, and then fine tune everything (will take AAAGES!) before I can say that I've finished modelling. I'll post an updated pic in a couple of hours.


Take a glance at my <a href="https://forums.simplymaya.com/showthread.php?s=&threadid=9428"><b>Porsche 959</b></a> WIP
# 69 20-04-2003 , 08:13 AM
Pony's Avatar
Subscriber
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573

next..

ok this was done a while ago..
the time up to this render was a nother houre and 33 minets..
for a total of 3 houres and 54minets..

couldn't post it becouse I lost net for a while..

# 70 20-04-2003 , 08:14 AM
Pony's Avatar
Subscriber
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
Thanks Keven !!

though I would like to know why it dosn't look like her hoofs are on the ground witch they are.. just something GI-Joe couses.. any ideas how to fix that ??

# 71 20-04-2003 , 08:17 AM
Pony's Avatar
Subscriber
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
LOL JB don't brake anything man.. relax.. you got time !! yours sounds like its shapping up nicely .. looking forward to the update with the eyes..

I'm having some problems with the uper body and face..well not exactly problems.. just more tweeking than I should be doing..

# 72 20-04-2003 , 08:54 AM
adldesigner's Avatar
Registered User
Join Date: Sep 2002
Location: CCS, Venezuela
Posts: 3,363
Whoa Pony, you´re a very fast and efficient modeller. At this speed you might even rig her.

Looking mighty good bud.

As of JB´s entry, I find it cute. user added image (So my money is going with that one)
Work on it though, or Pony will stampede you from here to .. Pluto.

# 73 20-04-2003 , 11:45 AM
-<{ JB }>-'s Avatar
Subscriber
Join Date: Jul 2002
Location: Western Australia
Posts: 510
Thanx for your vote of confidence Adl user added image

Here's an update - All limbs are attatched (except the eyelids - which aren't really "limbs" user added image ).

So now I'm ready for the fine tuning and a bit more detail in places - which will hopefully make the worst case scenario only being stampeded to Mars not Pluto user added image user added image .


Take a glance at my <a href="https://forums.simplymaya.com/showthread.php?s=&threadid=9428"><b>Porsche 959</b></a> WIP
# 74 21-04-2003 , 12:01 AM
Pony's Avatar
Subscriber
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
JB looks great. you did great attaching the legs it looks like. Looks almost ready..

# 75 21-04-2003 , 12:04 AM
Pony's Avatar
Subscriber
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
OH yeah. M, you didn't mention this but were not going to have to have just one final render in this tournament right ??

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads