Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 30-10-2004 , 10:16 AM
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alien

just started working on this... not that far into it yet.

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# 2 30-10-2004 , 10:28 AM
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better lit

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# 3 31-10-2004 , 03:21 AM
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pritty cool. got some intresting style going so far. Can we see a close up of the head, from the side, when your ready ?

# 4 04-11-2004 , 03:27 PM
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i'm trying to get that head shot for u pony but i'm having some weird prob with my render... i'll post it as soon as i fix it. i added a little detail to the legs... haven't been working on it much lately but it's coming along slowly. c&c?

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# 5 06-11-2004 , 12:31 PM
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i've spent some time on the arms... still need to make it a little less boxy as well as putting some work into the feet, hands and the backside. i'm expecting some views but no replies :bored: .

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# 6 06-11-2004 , 12:32 PM
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blah

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# 7 06-11-2004 , 12:35 PM
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not bad


# 8 06-11-2004 , 12:43 PM
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Looking good. Maybe when I finish my predator wip we could make a avp kind of thing user added image


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# 9 06-11-2004 , 09:34 PM
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# 10 07-11-2004 , 04:25 AM
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polys or nurbs?


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# 11 07-11-2004 , 04:50 AM
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poly.

# 12 12-11-2004 , 08:40 PM
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haven't really working on this guy lately... started a tail and added the spikes in the back... still need to work on the feet and hands.

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# 13 12-11-2004 , 08:59 PM
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nice one! tails a little thick and when it comes to its feet it needs to be up on its haunches a bit more. constantly ready to move kinda thing. maybe it'll come out at the posing/animating stage. but cool stuff, the detail is incredible user added image. sub-d's or is it all at the base level?

# 14 12-11-2004 , 09:14 PM
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i don't even know how to use sub d's lol.... it's something i've been meaning to learn but never really got around to. plus i haven't been able to find a good tut on how to go about using it. i need to put a bit more work in the tail... hopefully i'll have more of an update by tonight. user added image

# 15 12-11-2004 , 11:55 PM
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geez, thats a lot of work to be putting in on polys user added image. Kurts tutorials are fairly useful, although he doesn't really play around with the different detail levels.

Basically u can swap between fine and coarse levels (convert to sub-d's then rite click-> coarser/finer) letting u add in lines and detail only where its needed. Worth having a play even without any tut's. mite help u a little with this one user added image

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