Maya 2020 fundamentals - modelling the real world
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# 1 16-04-2003 , 05:32 PM
abra's Avatar
Registered User
Join Date: Jul 2002
Location: Switzerland
Posts: 161

attach 2 objects

i'm currently doing the joan of arc tut and having troubles attaching the head to the body... in low poly it seems ok, but if i smooth it, there is a hard edge user added image

# 2 16-04-2003 , 05:34 PM
abra's Avatar
Registered User
Join Date: Jul 2002
Location: Switzerland
Posts: 161
and the low...

# 3 16-04-2003 , 05:51 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
check the following:

Normals - The normals of both objects may be opposite each other. Use the edit polygons > normals > commands to fix.

Merged Vertices - check to see if the vertices in that area from the two objects have been merged together.

Doubled geometry - check to see if you have doubled faces or edges.

I've got a mirroring and attaching video on my site that may help with this. Not necessarily the mirroring part, but the attaching.

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