Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 28-02-2004 , 10:31 AM
Ankalagon's Avatar
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Need help (hand)

OK bpys something is not right wit this part of my hand, I yust moving vartex for long time and nothing looks ok, what is mising

Attached Thumbnails
# 2 28-02-2004 , 10:53 AM
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scan your hand and use it as a reference, its a matter of proportions, Also the wire on the nukles(?) needs some reworking

# 3 28-02-2004 , 11:15 AM
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If I only have scener, all du it job user added image today, thx

# 4 28-02-2004 , 11:17 AM
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I will do it at job today user added image badtyping

# 5 28-02-2004 , 06:32 PM
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The only time the fingers are parellel to each other is when there together, you have gapes between each finger so each finger should therefore be at a slight angle.

Also make the thumb slightly thicker. The finger could also be thinker, espescially around the joints.

Google does wonders user added image


Yeah, but no but yeah but no....
# 6 28-02-2004 , 06:43 PM
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The thumb looks like it's one segment too long.

# 7 28-02-2004 , 11:53 PM
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THX guys, i will work on that, i don`t have internet all day long and it is litle ruf tu surf with bad conection on 56k modems user added image, if you know what u mean

# 8 29-02-2004 , 12:33 PM
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it is your left hand pamma!...so the ring is missing while scanning!


Last edited by deepakrock627; 29-02-2004 at 12:35 PM.
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