If I've go an other animated object that moves in an XYZ way.
Is there a way to put a "Look at" modifier, constraint or however it maybe called. So that the Eyes look at that object as it it moving about its course.
I know that this can be done in 3D Max but can it be done in Maya or do you have to set ( Shift Ws) everytime you want to aim your eyes at an object. And if so that is a pain.
Not sure what you're doing wrong, but that should work with an aim constraint. To set it up you should first select the "aim at" object, then select your eye, and then apply an aim constraint. The constraint will appear attached to your eye.
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