Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I have just finished the spider modeling tut and I am about to start the texturing one but Kurt used the unsmoothed model and I forgot to make a backup before smoothing mine. Woops.
What would everyone suggest? Do I have to just work my way using my smoothed model?
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