Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 03-03-2011 , 03:08 PM
Registered User
Join Date: Mar 2008
Posts: 43

make texture grow?

Hello
i have a scean where i will freez everything from one point
and out thru a room. So i was thinking using some kinda
off texture but how do i make it spread from objext to object?
Or how do i make a texture spread on a object?
using mel or something hope someone have the answer.

i was thinking using a texture but if you have better or easyer ways i can try them aswell.

Thanks// Armandz

# 2 03-03-2011 , 04:29 PM
honestdom's Avatar
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Join Date: Oct 2007
Location: London
Posts: 2,381
not 100% sure what you mean, but i'm going to say... use a ramp. user added image

# 3 03-03-2011 , 05:26 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
In cases like this, the most helpful thing to see would be a storyboard.

# 4 03-03-2011 , 09:25 PM
Registered User
Join Date: Mar 2008
Posts: 43
Ok well what i mean is
I have a scean of a room and everything
is textures.

A glass with ice will fall to the floor and the ice will melt.
Ice will start to spread thru the room and everything will be coverd
with ice texture. Like everything freezes.

I will animate this so how can i make it grow from the glass with ice thru the room.
hope this make it easyer to understand.

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