Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 22-02-2008 , 07:52 PM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318

Super Nintendo Controller

Here's my latest work. Modelled with polygons in Maya and rendered in Maxwell.

Attached Thumbnails
# 2 22-02-2008 , 08:17 PM
Jr.Who
Guest
Posts: n/a
I love you, Andreas - I mean I love your work! lol…
:bow:

# 3 22-02-2008 , 08:19 PM
bendingiscool's Avatar
Subscriber
Join Date: Jul 2006
Location: London
Posts: 567
Very nice, clean render.

I think working on the textures to make the pad look a little worn in would really bring it to life. Maybe some marks on the buttons, or roughing up around the shoulder buttons.

Chris

# 4 23-02-2008 , 12:11 AM
Registered User
Join Date: Dec 2007
Posts: 58
All I can say is... Wow. That's well done indeed. Makes me remember the good old days of Super Mario World...

# 5 23-02-2008 , 01:56 AM
NeoStrider's Avatar
Registered User
Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,541
ooooh love the render, but i gotta be a stickler since your images are pretty high quality...

i've still got my super nintendo hooked up to the tv, and all the buttons are purple. X & Y are a different hue from A & B, and one of the sets is also concave instead of convex...

the 4 color scheme i believe was used on the original japanese super famicom instead of the SNES.

otherwise, the renders are always awesome.


Accept no substitutions.
# 6 23-02-2008 , 05:49 AM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
Thanks dudes!

Bendingiscool: Yeah I know, the latest couple of models I did I gave a slightly worn old look. This time I wanted a fresh new one though.

NeoStrider: This version was used in Europe and Australia. I should probably do the other version too.

# 7 23-02-2008 , 05:54 AM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Nice going DJ, I remember the buttons being those colours.


"No pressure, no diamonds" Thomas Carlyle
# 8 23-02-2008 , 09:49 AM
arran's Avatar
Registered User
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
yes...yes...yes...yes...yesyesyesyesyes - very nice DJ!

any plans to make a big 80s game room / arcade place with all your cool models? probably asked you that before...

# 9 23-02-2008 , 10:20 AM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
Thanks Arran!

Yeah I plan to do a render of all old stuff together somehow...

Hell of a work to assemble all the models into one scene, and they probably need some downsizing of the textures etc. since most models have a couple of 4kx4k textures - unless I want to wait 2 weeks for a render...

# 10 23-02-2008 , 10:35 AM
arran's Avatar
Registered User
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
yeah - it can be a bit of a headache - i had to reduce everything down to 512 for my scene, though i intend to increase the size for specific objects when i do close ups.

# 11 23-02-2008 , 11:09 AM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
Also I need to scale all models so they have correct scale compared to each others.

# 12 23-02-2008 , 05:45 PM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
This is for all you Americans user added image

Attached Thumbnails
# 13 23-02-2008 , 06:23 PM
Jr.Who
Guest
Posts: n/a
So that's why it looked weird… yeah, looks good! KUTGW!

BTW, you at least need to make a video showing your workflow, if you're not going to start doing tuts. user added image

# 14 23-02-2008 , 06:41 PM
pothead's Avatar
Registered User
Join Date: Feb 2008
Location: the kingdom of belgium
Posts: 6
i like i like user added image
no seriously good job i must say i love ur collourfull buttons user added image
nice site BTW your realy good at texturing. greetz


one toke away from pro

Last edited by pothead; 23-02-2008 at 06:48 PM.
# 15 23-02-2008 , 07:39 PM
NeoStrider's Avatar
Registered User
Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,541
there we go!

back in the day i also had a subscription to nintendo power, and they kept sending stickers with letters, decals, covers for the controllers/buttons, etc. so my controllers are still decked out with the decals and stickers from when i got them back when i was like 12 or so. sweet.


Accept no substitutions.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads