Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Work has been pretty quite for the past two days
so I decided to do knight and here it is, roughly two days work maybe less
the rig was just a quikie he deforms pretty well and I haven't really touched the weights.
Wow, great work. What was the poly count again. You seem to very efficient with your polys, knowing when to and how to use them. I espicially like the calves on, they look very detailed.
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