Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 16 12-05-2007 , 04:09 AM
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So I have almost finished my model. Here we have the low mesh back view. Its not exactly the lamborghini, I had to modify it on my own. Lights, and other creases are my own version of it.

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# 17 12-05-2007 , 04:10 AM
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And here we have the front

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# 18 12-05-2007 , 04:11 AM
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Some bad rendering, and yes model is not complete, it has flaws in them.

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# 19 12-05-2007 , 04:12 AM
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and front

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# 20 16-05-2007 , 07:56 AM
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How you guys doing? Allright, after some more modeling, I have finally finished the design of the car and now its rendering time. Im pretty sure Im gonna add a roof scoop and take a challenge rendering something for the first time.

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# 21 16-05-2007 , 07:57 AM
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Back view

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# 22 16-05-2007 , 07:59 AM
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And one of my favorites

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# 23 16-05-2007 , 08:10 AM
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Just a standard render view, then off to hypershading.

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# 24 17-05-2007 , 06:55 AM
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Test render.
C&C are welcome.

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# 25 17-05-2007 , 08:17 AM
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nice work i like it ! user added image

# 26 18-05-2007 , 11:26 AM
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Custom Spoiler. More renders coming soon

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# 27 18-05-2007 , 12:38 PM
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a little add

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# 28 19-05-2007 , 01:15 PM
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Break view.

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# 29 19-05-2007 , 01:16 PM
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Now ALMOST done! Needs side mirrors, back light need to be remodeled. The back is half changed. And I am gonna play with different colors. Heres the latest, enjoy.

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# 30 19-05-2007 , 01:45 PM
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2 more renders

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