Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 23-06-2005 , 07:47 PM
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my first work

hi all
this is my first real work in maya and i just wanted someones opinnion on it:

so here goes:

BTW im still working on animation an some details
effects still missing

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# 2 23-06-2005 , 07:49 PM
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another one .....

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# 3 23-06-2005 , 07:50 PM
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and a detail on the knee joint ................

so pls tell me what you think...........

tnx
erathien

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# 4 23-06-2005 , 10:48 PM
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Your first? Wow! That's amazing! My first wasn't even close to being okay looking! Great job! Could you get some shots of its whole body?


Nobody felt like avenging your death. Sorry.
# 5 24-06-2005 , 06:51 AM
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will post a picture asap .... by this evening in the latest.....

tnx.....

# 6 24-06-2005 , 08:53 AM
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Welcome to SM
From what I can see it looks good for a first, try adding some lights and render on another colour oher than black, this should lift it and reveal the details.

Dae


"I THINK, THEREFORE I AM"
René Descartes

www.mvorster.co.uk
# 7 24-06-2005 , 11:36 AM
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render on another colour oher than black

sorry if this is stupid question but how do you do that?:headbang:

so the whole thing looks like this............
not sure about the legs thou, but i don t think i have the energy to remodel it (been working on this one since may....)

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# 8 24-06-2005 , 11:45 AM
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if you are rendering using a camera you can change the background colour in the attributes panel under environment.

if you are not using a camera add one as you cant change it using the persp view.

hopefully this helps.

Dae


"I THINK, THEREFORE I AM"
René Descartes

www.mvorster.co.uk
# 9 24-06-2005 , 05:33 PM
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it helped , tnx ....

i think i will have a new picture up by tomorow on white background...

BTW i saw you gallery on the net....

extremely nice....... how do you render?

are you using nurbs, polys, or subdivs in modeling?

tnx again

erathien

# 10 24-06-2005 , 05:42 PM
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glad to help

glad you liked my gallery,
How do I render, to be honest, like everyone else what makes the difference is the light setup and how you use it.

I use nurbs in the early stages of modeling then convert to polys then convert to sub-D's later on.

Daeuser added image


"I THINK, THEREFORE I AM"
René Descartes

www.mvorster.co.uk
# 11 30-06-2005 , 06:12 AM
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tnx again...

i started working on a helmet for a pilot of mine

any thoughts about refrence photos i could use

For now i m using my own drawings but they re not very good so i m searching for new ones

searced in google but didn t find anything usefull

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