Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 23-02-2007 , 06:51 AM
ColdWave's Avatar
Registered User
Join Date: Sep 2006
Location: Bulgaria, Vidin
Posts: 1,310

How to make this ?


# 2 23-02-2007 , 07:37 AM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Eh??

The tutorial tells you want to do, assign another shader to the object (a lambert) then using the paint brush in maya paint where you want the grass to be


"No pressure, no diamonds" Thomas Carlyle
# 3 24-02-2007 , 12:35 AM
mirek03's Avatar
Subscriber
Join Date: Feb 2006
Location: Australia
Posts: 2,752
what?? come again??


take it easy and life will be easy
# 4 24-02-2007 , 01:45 AM
ColdWave's Avatar
Registered User
Join Date: Sep 2006
Location: Bulgaria, Vidin
Posts: 1,310
i slove the problem i must make 2 lamberts and paint the bought ... the tutorial is very cool user added image

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads