This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Hi,
Here is my FIRST post here.
This is my first personal project this year. I think I am finely done modeling and now I am ready to start texturing it.
What do you think?
That looks great! I like the way the gums adjust to the teeth, and the weight the model conveys. It feels organic.
Might want to check the inner thigh zone though, since with the current configuration, it would have quite a bit of a trouble with locomotion issues, and you when rigging and skinning.
Thanks everybody
adldesigner- I was trying to show a thin piece of skin from the body to the leg, but your right....for rigging it could cause a problem. The only thing is..... I am not sure I will rig it. I still need to do all the texturing first and I have "other" things I want to model.
adldesigner- I'm not saying I will not change it....in fact I might do a quick-fix on it and if I like it I will keep it.
Again, thanks for pointing it out.
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