Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 04-07-2008 , 11:41 AM
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Join Date: May 2006
Location: Hastings UK
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freaky guy

Created a quick game model for a application although doubt I will get a reply as I went over the poly budget. Only had 18 hrs spare to get the modeling done, uvs laid out and sculpt and texture work done hence the texture work is very rough.

https://www.youtube.com/watch?v=-Wp-aVYoq0U

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# 2 04-07-2008 , 12:52 PM
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Location: Bolton - UK
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its very nice - what was the final count and what was the limit


# 3 04-07-2008 , 01:28 PM
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Join Date: May 2006
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The budget was 3500 tris and he is 7900 at the moment although I said that with more time I could probably get it down to around 5500 but that is still well over. I have realized that in future I should create less geometry and instead add extra details as textures or normal maps.

Thanks for the kind words though Teetytunes it is much appreciated.

Leon

# 4 04-07-2008 , 09:35 PM
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Join Date: Dec 2005
Location: Brooklyn, NY
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yeah - nice job. the coat looks a little stiff at the bottom, but overall i really like his outfit.

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