Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 21-05-2008 , 07:19 AM
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Kitchen W.I.P

Ok so I had started on this scene before and like a total doofus, lost the project files! So now I'm starting over and making a W.I.P for it. Hopefully I don't screw myself over again yay.:attn:

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# 2 21-05-2008 , 07:21 AM
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Need to finish the drain.

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# 3 21-05-2008 , 07:23 AM
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closer shot

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# 4 21-05-2008 , 07:24 AM
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Last one for now. My still handless fridge <3.

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# 5 21-05-2008 , 07:56 AM
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its lookin very good. cant to see some renders of it. user added image


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# 6 24-05-2008 , 05:28 AM
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Clean Models . I also like the way you presented your scene. Looks like cell shaded, kinda cool.

Looking foward to renders
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Last edited by Splinter Of Agony; 24-05-2008 at 06:05 AM.
# 7 26-05-2008 , 07:52 PM
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Thanks for the comments guys. Small update, finishing up the stove, these aren't the final shaders though.

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# 8 26-05-2008 , 08:31 PM
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looking very good. that stove is very detailed.

Ohh yeah. And are some of the objects in your scene rigged already??


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# 9 26-05-2008 , 10:18 PM
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looks great so faruser added image

now just add a burnt steak with a couple flies around it and its perfect:p

# 10 27-07-2008 , 05:15 PM
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Bleh, dug up this old thread because I'm going to keep going on this. The bulk of the modeling is done, just doing the tidbits and props like spoons, napkin holder blah blah.

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# 11 27-07-2008 , 08:32 PM
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cant wait to see how this turns out looking good

# 12 28-07-2008 , 05:28 AM
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Awesome so far. Looking very proffesional.

# 13 28-07-2008 , 05:41 AM
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yeah - nice job gecT! user added image

# 14 28-07-2008 , 09:51 PM
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Originally posted by supernegrojr
Ohh yeah. And are some of the objects in your scene rigged already??

yes were you planning on having all your kitchen appliances run around the room?

i rigged a vending machine once. all it could really do was hop around. meh.

(nice solid models, btw... they aren't the appliances in your own kitchen are they??)


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# 15 29-07-2008 , 01:36 AM
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Thanks guys, in a way I guess some of the stuff is rigged, I create curves and parent objects to them instead of combining/merging and whatever because it easily allows me to move stuff around, scale etc but still be able to just switch out shaders on all the pieces with ease. And I also set driven keys so I can just open and close items easily, like the oven, trash can etc. Bah I'll have images soon. LOL and no these aren't items from my kitchen.


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