Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 14-08-2016 , 11:51 PM
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Absolutely Broken UV Map

I've been working with this model for a little while now and somewhere between editing it in maya and editing it in zbrush, the UV texture map got completely messed up and I don't have the knowledge to fix it. Can anyone help me?
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