Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 31 03-05-2003 , 05:32 AM
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That's incredible, I wish you could post a tutorial for the rest of us.
I wouldn't even know where to begin. Great work! Awesome!
Awesome! Awesome! Awesome! Awesome!

# 32 03-05-2003 , 07:40 AM
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Yeah, it was kind of one of those post-apacolyptic war meets fast cars meets fight-club kinda movies starring Mel Gibson.


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 33 03-05-2003 , 04:52 PM
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Looks unique man. Did you use nurbs or poly?user added image

# 34 03-05-2003 , 04:53 PM
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I believe Brian´s an advocate of the poly technique. :p


Last edited by adldesigner; 03-05-2003 at 04:55 PM.
# 35 03-05-2003 , 04:59 PM
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Oh. Nice.user added image

# 36 05-05-2003 , 02:38 PM
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Thanks for all your comments!! Yeah, don't think I have scene mad Max, but it sounds like i need to, So I am going to rent it this week. user added image Well, worked on it a bit more, and I think its just about done. If you guys think i should change something or ad more, speak now user added image Let me know what you think, if you guys like it, I am going to do a composite test with it sitting in the desert. THanks,
Brian


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# 37 05-05-2003 , 02:49 PM
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great texturing brian!! There's a problem though!! What if the from wheels turn? the gun will block the front tire from turning ! user added image

Looks brill though

Alan


Technical Director - Framestore

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# 38 05-05-2003 , 02:59 PM
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Shhh!! Don't tell anyone user added image Yeah, I noticed this earlier. but it was tolate to fix... Do you have any sugestions? I can raise it some more? If I raise it more, it shortens the wheel base. Not sure what to do... I could allways make some treds... What do you think?


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# 39 05-05-2003 , 03:30 PM
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Those wheels perhaps do not need to turn. user added image
Let´s say they work somewhat like tank threads, while one side decelerates the other one acelerates, and so it turns.

# 40 05-05-2003 , 04:15 PM
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can you not just scale the barrel of the gun? the part where it has those square yellow parts? or just raise the gun it looks like it's on a rasiable arm so you could just do that user added image

Alan


Technical Director - Framestore

Currently working on: Your Highness

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# 41 05-05-2003 , 04:21 PM
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Ohh that looks fantastic ! I think you should scale the front wheels down to give it more of a buggy look..


Carsten Lind
Senior 3D Artist,
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LEGO Systems A/S
# 42 05-05-2003 , 08:04 PM
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caligraphics, I agree and I have been meaning to do that, so here it is... Its hard to tell right now, But I changed the tred and stuff on the front as well... Sorry about the white tred, wasn't payin much attention, and accidentaly changed the color of the tred when I was changing everything elese. So... Are the tires ok? now on another subject, I put the tires inside just for fun... WHat do you think? I can put them back, or replace each with just one tire, a fat one in back, and a thin one in front, like a bike. What do you think, like this, or have the tires outside, or have it like a moto? SOrry for so many questions, just would like your input. THanks,
Brian

BTW, in my opinion, I think I should keep the wheels out side.


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# 43 05-05-2003 , 08:29 PM
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here is the back with the new tires. Thanks,
me


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# 44 05-05-2003 , 08:32 PM
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It looks awsome man....
i like the last one's look and the first one's textures....
great job!!


- TwEeK
# 45 05-05-2003 , 10:07 PM
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here is a test composite i just made in a few min, shadows suck, just didn't feel like adjusting them Thanks,
B


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